cb.rectangle(0, 0, 0, 0); if (points.getWindingRule() == PathIterator.WIND_EVEN_ODD) cb.eoClip(); else cb.clip();
cb.rectangle(0, 0, 0, 0); if (points.getWindingRule() == PathIterator.WIND_EVEN_ODD) cb.eoClip(); else cb.clip();
float l = state.transformX(in.readShort()); cb.rectangle(l, b, r - l, t - b); cb.eoClip(); cb.newPath(); break;
float l = state.transformX(in.readShort()); cb.rectangle(l, b, r - l, t - b); cb.eoClip(); cb.newPath(); break;