public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { if (!super.touchDown(event, x, y, pointer, button)) return false; if (pointer == 0 && button != 0) return false; if (disabled) return true; setCursorPosition(x, y); selectionStart = cursor; Stage stage = getStage(); if (stage != null) stage.setKeyboardFocus(TextField.this); keyboard.show(true); hasSelection = true; return true; }
public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { if (!super.touchDown(event, x, y, pointer, button)) return false; if (pointer == 0 && button != 0) return false; if (disabled) return true; setCursorPosition(x, y); selectionStart = cursor; Stage stage = getStage(); if (stage != null) stage.setKeyboardFocus(TextField.this); keyboard.show(true); hasSelection = true; return true; }
@Override public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { deselectAll(); updateSelectedFileFieldText(); select(); return super.touchDown(event, x, y, pointer, button); }
@Override public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { // very fast selecting and deselecting folder would navigate to that folder // return false will protect against that (tap count won't be increased) if (handleSelectClick(false) == false) return false; return super.touchDown(event, x, y, pointer, button); }
@Override public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { if (button == Buttons.BACK || button == Buttons.FORWARD) { return true; } return super.touchDown(event, x, y, pointer, button); }
@Override public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { startx = x + getX(); starty = y + getY(); return super.touchDown(event, x, y, pointer, button); }
@Override public boolean touchDown(InputEvent event, float x, float y, int pointer, int button2) { invoke(button, widget.getCallBackName()); return super.touchDown(event, x, y, pointer, button2); } });
@Override public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { invoke(actor, widget.getCallBackName()); return super.touchDown(event, x, y, pointer, button); } });
public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { if (!super.touchDown(event, x, y, pointer, button)) return false; if (pointer == 0 && button != 0) return false; if (disabled) return true; setCursorPosition(x, y); selectionStart = cursor; Stage stage = getStage(); if (stage != null) stage.setKeyboardFocus(TextField.this); keyboard.show(true); hasSelection = true; return true; }
public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { if (!super.touchDown(event, x, y, pointer, button)) return false; if (pointer == 0 && button != 0) return false; if (disabled) return true; setCursorPosition(x, y); selectionStart = cursor; Stage stage = getStage(); if (stage != null) stage.setKeyboardFocus(TextField.this); keyboard.show(true); hasSelection = true; return true; }
@Override public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { if (!super.touchDown(event, x, y, pointer, button)) return false; if (pointer == 0 && button != 0) return false; if (disabled) return true; Stage stage = getStage(); FocusManager.switchFocus(stage, VisTextField.this); setCursorPosition(x, y); selectionStart = cursor; if (stage != null) stage.setKeyboardFocus(VisTextField.this); if (readOnly == false) keyboard.show(true); hasSelection = true; return true; }
public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { if (!super.touchDown(event, x, y, pointer, button)){ return false; } if (pointer == 0 && button != 0){ return false; } if(toggleButton.hit(x-toggleButton.getX(), y, true) != null){ pressed = true; downX = x; downButtonX = toggleButton.getX(); toggleButton.setDrawable(style.toggleButtonDownDrawable); }else{ if(isLeft){ toggleToRightAnimated(); }else{ toggleToLeftAnimated(); } } return true; }
@Override public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { super.touchDown(event, x, y, pointer, button);