public void touchDragged (InputEvent event, float x, float y, int pointer) { if (pointer != pressedPointer || cancelled) return; pressed = isOver(event.getListenerActor(), x, y); if (!pressed) { // Once outside the tap square, don't use the tap square anymore. invalidateTapSquare(); } }
public void touchDragged (InputEvent event, float x, float y, int pointer) { if (pointer != pressedPointer || cancelled) return; pressed = isOver(event.getListenerActor(), x, y); if (!pressed) { // Once outside the tap square, don't use the tap square anymore. invalidateTapSquare(); } }
public void touchDragged (InputEvent event, float x, float y, int pointer) { if (pointer != pressedPointer || cancelled) return; pressed = isOver(event.getListenerActor(), x, y); if (!pressed) { // Once outside the tap square, don't use the tap square anymore. invalidateTapSquare(); } }