@Override public ParticleControllerComponent copy () { return new RegularEmitter(this); }
@Override public ParticleControllerComponent copy () { return new RegularEmitter(this); }
private ParticleController createDefaultModelInstanceController () { RegularEmitter emitter = new RegularEmitter(); emitter.getDuration().setLow(3000); emitter.getEmission().setHigh(80);
private ParticleController createDefaultModelInstanceController () { RegularEmitter emitter = new RegularEmitter(); emitter.getDuration().setLow(3000); emitter.getEmission().setHigh(80);
private ParticleController createDefaultParticleController () { RegularEmitter emitter = new RegularEmitter(); emitter.getDuration().setLow(3000); emitter.getEmission().setHigh(90);
private ParticleController createDefaultParticleController () { RegularEmitter emitter = new RegularEmitter(); emitter.getDuration().setLow(3000); emitter.getEmission().setHigh(90);
public ParticleController createDefaultTemplateController(){ RegularEmitter emitter = new RegularEmitter(); emitter.getDuration().setLow(3000); emitter.getEmission().setHigh(90);
public ParticleController createDefaultTemplateController(){ RegularEmitter emitter = new RegularEmitter(); emitter.getDuration().setLow(3000); emitter.getEmission().setHigh(90);
private ParticleController createDefaultBillboardController () { RegularEmitter emitter = new RegularEmitter(); emitter.getDuration().setLow(3000); emitter.getEmission().setHigh(250);
private ParticleController createDefaultBillboardController () { RegularEmitter emitter = new RegularEmitter(); emitter.getDuration().setLow(3000); emitter.getEmission().setHigh(250);
private ParticleController createDefaultPointController () { RegularEmitter emitter = new RegularEmitter(); emitter.getDuration().setLow(3000); emitter.getEmission().setHigh(250);
private ParticleController createDefaultPointController () { RegularEmitter emitter = new RegularEmitter(); emitter.getDuration().setLow(3000); emitter.getEmission().setHigh(250);
private ParticleController createBillboardController (float[] colors, Texture particleTexture) { RegularEmitter emitter = new RegularEmitter(); emitter.getDuration().setLow(3000); emitter.getEmission().setHigh(2900);
@Override public ParticleControllerComponent copy () { return new RegularEmitter(this); }
private ParticleController createDefaultModelInstanceController () { RegularEmitter emitter = new RegularEmitter(); emitter.getDuration().setLow(3000); emitter.getEmission().setHigh(80);
private ParticleController createDefaultParticleController () { RegularEmitter emitter = new RegularEmitter(); emitter.getDuration().setLow(3000); emitter.getEmission().setHigh(90);
public ParticleController createDefaultTemplateController(){ RegularEmitter emitter = new RegularEmitter(); emitter.getDuration().setLow(3000); emitter.getEmission().setHigh(90);
private ParticleController createDefaultBillboardController () { RegularEmitter emitter = new RegularEmitter(); emitter.getDuration().setLow(3000); emitter.getEmission().setHigh(250);
private ParticleController createDefaultPointController () { RegularEmitter emitter = new RegularEmitter(); emitter.getDuration().setLow(3000); emitter.getEmission().setHigh(250);