@Override public void activateParticles (int startIndex, int count) { for (int i = startIndex, c = startIndex + count; i < c; ++i) { particleControllerChannel.data[i].start(); } }
@Override public void activateParticles (int startIndex, int count) { for (int i = startIndex, c = startIndex + count; i < c; ++i) { particleControllerChannel.data[i].start(); } }
/** Reset the simulation. */ public void reset () { end(); start(); }
/** Reset the simulation. */ public void reset () { end(); start(); }
@Override public void activateParticles (int startIndex, int count) { for (int i = startIndex, c = startIndex + count; i < c; ++i) { ParticleController controller = pool.obtain(); controller.start(); particleControllerChannel.data[i] = controller; } }
@Override public void activateParticles (int startIndex, int count) { for (int i = startIndex, c = startIndex + count; i < c; ++i) { ParticleController controller = pool.obtain(); controller.start(); particleControllerChannel.data[i] = controller; } }
public void start () { for (int i = 0, n = controllers.size; i < n; i++) controllers.get(i).start(); }
public void start () { for (int i = 0, n = controllers.size; i < n; i++) controllers.get(i).start(); }
private void addEmitter( float[] colors, Texture particleTexture, Vector3 translation, Vector3 actionAxis, float actionRotation){ ParticleController controller = createBillboardController(colors, particleTexture); controller.init(); controller.start(); emitters.add(controller); controller.translate(translation); ui.addAction(new RotationAction(controller, actionAxis, actionRotation)); }
} else { if (continuous && emit && emissionMode == EmissionMode.Enabled) controller.start(); else emit = false;
} else { if (continuous && emit && emissionMode == EmissionMode.Enabled) controller.start(); else emit = false;
@Override protected void removePanel () { super.removePanel(); editor.getEmitter().influencers.removeValue(value, true); editor.getEmitter().init(); editor.getEmitter().start(); editor.reloadRows(); }
@Override protected void removePanel () { super.removePanel(); editor.getEmitter().influencers.removeValue(value, true); editor.getEmitter().init(); editor.getEmitter().start(); editor.reloadRows(); }
@Override public void activateParticles (int startIndex, int count) { for (int i = startIndex, c = startIndex + count; i < c; ++i) { particleControllerChannel.data[i].start(); } }
/** Reset the simulation. */ public void reset () { end(); start(); }
@Override public void activateParticles (int startIndex, int count) { for (int i = startIndex, c = startIndex + count; i < c; ++i) { ParticleController controller = pool.obtain(); controller.start(); particleControllerChannel.data[i] = controller; } }
public void start () { for (int i = 0, n = controllers.size; i < n; i++) controllers.get(i).start(); }
@Override protected void removePanel () { super.removePanel(); editor.getEmitter().influencers.removeValue(value, true); editor.getEmitter().init(); editor.getEmitter().start(); editor.reloadRows(); }
} else { if (continuous && emit && emissionMode == EmissionMode.Enabled) controller.start(); else emit = false;