/** @return a copy of this controller, should be used after the particle effect has been loaded. */ public BoundingBox getBoundingBox () { if (boundingBox == null) boundingBox = new BoundingBox(); calculateBoundingBox(); return boundingBox; }
/** @return a copy of this controller, should be used after the particle effect has been loaded. */ public BoundingBox getBoundingBox () { if (boundingBox == null) boundingBox = new BoundingBox(); calculateBoundingBox(); return boundingBox; }
/** @return a copy of this controller, should be used after the particle effect has been loaded. */ public BoundingBox getBoundingBox () { if (boundingBox == null) boundingBox = new BoundingBox(); calculateBoundingBox(); return boundingBox; }