private void addParticles (int count) { count = Math.min(count, maxParticleCount - controller.particles.size); if (count <= 0) return; controller.activateParticles(controller.particles.size, count); controller.particles.size += count; }
private void addParticles (int count) { count = Math.min(count, maxParticleCount - controller.particles.size); if (count <= 0) return; controller.activateParticles(controller.particles.size, count); controller.particles.size += count; }
private void addParticles (int count) { count = Math.min(count, maxParticleCount - controller.particles.size); if (count <= 0) return; controller.activateParticles(controller.particles.size, count); controller.particles.size += count; }