@Override public void allocateChannels () { super.allocateChannels(); ParticleChannels.Interpolation.id = controller.particleChannels.newId(); strengthChannel = controller.particles.addChannel(ParticleChannels.Interpolation); }
@Override public void allocateChannels () { super.allocateChannels(); ParticleChannels.Interpolation4.id = controller.particleChannels.newId(); angularChannel = controller.particles.addChannel(ParticleChannels.Interpolation4); }
@Override public void allocateChannels () { super.allocateChannels(); ParticleChannels.Interpolation4.id = controller.particleChannels.newId(); angularChannel = controller.particles.addChannel(ParticleChannels.Interpolation4); }
@Override public void allocateChannels () { super.allocateChannels(); ParticleChannels.Interpolation.id = controller.particleChannels.newId(); strengthChannel = controller.particles.addChannel(ParticleChannels.Interpolation); }
@Override public void allocateChannels () { valueChannel = controller.particles.addChannel(valueChannelDescriptor); ParticleChannels.Interpolation.id = controller.particleChannels.newId(); interpolationChannel = controller.particles.addChannel(ParticleChannels.Interpolation); lifeChannel = controller.particles.addChannel(ParticleChannels.Life); }
@Override public void allocateChannels () { super.allocateChannels(); // Hack this allows to share the channel descriptor structure but using a different id temporary ParticleChannels.Interpolation.id = controller.particleChannels.newId(); alphaInterpolationChannel = controller.particles.addChannel(ParticleChannels.Interpolation); lifeChannel = controller.particles.addChannel(ParticleChannels.Life); }
@Override public void allocateChannels () { valueChannel = controller.particles.addChannel(valueChannelDescriptor); ParticleChannels.Interpolation.id = controller.particleChannels.newId(); interpolationChannel = controller.particles.addChannel(ParticleChannels.Interpolation); lifeChannel = controller.particles.addChannel(ParticleChannels.Life); }
@Override public void allocateChannels () { super.allocateChannels(); // Hack this allows to share the channel descriptor structure but using a different id temporary ParticleChannels.Interpolation.id = controller.particleChannels.newId(); alphaInterpolationChannel = controller.particles.addChannel(ParticleChannels.Interpolation); lifeChannel = controller.particles.addChannel(ParticleChannels.Life); }
@Override public void allocateChannels () { super.allocateChannels(); ParticleChannels.Interpolation4.id = controller.particleChannels.newId(); angularChannel = controller.particles.addChannel(ParticleChannels.Interpolation4); }
@Override public void allocateChannels () { super.allocateChannels(); ParticleChannels.Interpolation.id = controller.particleChannels.newId(); strengthChannel = controller.particles.addChannel(ParticleChannels.Interpolation); }
@Override public void allocateChannels () { valueChannel = controller.particles.addChannel(valueChannelDescriptor); ParticleChannels.Interpolation.id = controller.particleChannels.newId(); interpolationChannel = controller.particles.addChannel(ParticleChannels.Interpolation); lifeChannel = controller.particles.addChannel(ParticleChannels.Life); }
@Override public void allocateChannels () { super.allocateChannels(); // Hack this allows to share the channel descriptor structure but using a different id temporary ParticleChannels.Interpolation.id = controller.particleChannels.newId(); alphaInterpolationChannel = controller.particles.addChannel(ParticleChannels.Interpolation); lifeChannel = controller.particles.addChannel(ParticleChannels.Life); }