/** Switches the {@link BitmapFont}. The given font won't be disposed when {@link #dispose()} is called. */ public void setFont (BitmapFont font) { if (ownsFont && this.font != null) { this.font.dispose(); } this.font = font; ownsFont = false; }
/** Switches the {@link BitmapFont}. The given font won't be disposed when {@link #dispose()} is called. */ public void setFont (BitmapFont font) { if (ownsFont && this.font != null) { this.font.dispose(); } this.font = font; ownsFont = false; }
@Override public void dispose () { batch.dispose(); font.dispose(); } }
@Override public void dispose () { batch.dispose(); font.dispose(); } }
@Override public void dispose () { font.dispose(); batch.dispose(); } }
@Override public void dispose () { batch.dispose(); font.dispose(); } }
/** Releases all resources used by this UnicodeFont. This method should be called when this UnicodeFont instance is no longer * needed. */ public void dispose () { for (Iterator iter = glyphPages.iterator(); iter.hasNext();) { GlyphPage page = (GlyphPage)iter.next(); page.getTexture().dispose(); } if (bitmapFont != null) { bitmapFont.dispose(); generator.dispose(); } }
/** Releases all resources used by this UnicodeFont. This method should be called when this UnicodeFont instance is no longer * needed. */ public void dispose () { for (Iterator iter = glyphPages.iterator(); iter.hasNext();) { GlyphPage page = (GlyphPage)iter.next(); page.getTexture().dispose(); } if (bitmapFont != null) { bitmapFont.dispose(); generator.dispose(); } }
@Override public void dispose () { batch.dispose(); atlas.dispose(); font.dispose(); } }
@Override public void dispose () { batch.dispose(); font.dispose(); renderer.dispose(); } }
@Override public void dispose () { manager.dispose(); batch.dispose(); font.dispose(); } }
@Override public void dispose () { spriteBatch.dispose(); font.dispose(); texture.dispose(); } }
@Override public void dispose () { spriteBatch.dispose(); renderer.dispose(); font.dispose(); atlas.dispose(); } }
@Override public void dispose () { layers[0].getTexture().dispose(); batch.dispose(); font.dispose(); }
@Override public void dispose () { stage.dispose(); batch.dispose(); font.dispose(); texture.dispose(); } }
@Override public void dispose (){ batch.dispose(); texture.dispose(); stage.dispose(); font.dispose(); } }
@Override public void dispose () { ui.dispose(); renderer.dispose(); texture.dispose(); uiTexture.dispose(); font.dispose(); } }
@Override public void dispose () { batch.dispose(); stage.dispose(); skin.dispose(); font.dispose(); if (texture != null) texture.dispose(); }
@Override public void dispose () { world.dispose(); renderer.dispose(); debugRenderer.dispose(); font.dispose(); textureRegion.getTexture().dispose(); } }