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InputEventQueue.setProcessor
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How to use
setProcessor
method
in
com.badlogic.gdx.InputEventQueue

Best Java code snippets using com.badlogic.gdx.InputEventQueue.setProcessor (Showing top 6 results out of 315)

origin: libgdx/libgdx

void resetPollingStates() {
  justTouched = false;
  keyJustPressed = false;
  for (int i = 0; i < justPressedKeys.length; i++) {
    justPressedKeys[i] = false;
  }
  eventQueue.setProcessor(null);
  eventQueue.drain();
}

origin: libgdx/libgdx

void resetPollingStates() {
  justTouched = false;
  keyJustPressed = false;
  for (int i = 0; i < justPressedKeys.length; i++) {
    justPressedKeys[i] = false;
  }
  eventQueue.setProcessor(null);
  eventQueue.drain();
}

origin: libgdx/libgdx

void update() {
  eventQueue.setProcessor(inputProcessor);
  eventQueue.drain();
}

origin: libgdx/libgdx

void update() {
  eventQueue.setProcessor(inputProcessor);
  eventQueue.drain();
}

origin: com.badlogicgames.gdx/gdx-backend-lwjgl3

void resetPollingStates() {
  justTouched = false;
  keyJustPressed = false;
  for (int i = 0; i < justPressedKeys.length; i++) {
    justPressedKeys[i] = false;
  }
  eventQueue.setProcessor(null);
  eventQueue.drain();
}
 
origin: com.badlogicgames.gdx/gdx-backend-lwjgl3

void update() {
  eventQueue.setProcessor(inputProcessor);
  eventQueue.drain();
}
 
com.badlogic.gdxInputEventQueuesetProcessor

Popular methods of InputEventQueue

  • drain
  • getCurrentEventTime
  • keyDown
  • keyTyped
  • keyUp
  • mouseMoved
  • next
  • queueTime
  • scrolled
  • touchDown
  • touchDragged
  • touchUp
  • touchDragged,
  • touchUp,
  • <init>

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