public void storeImpulses() { for (int i = 0; i < m_count; i++) { final ContactVelocityConstraint vc = m_velocityConstraints[i]; final Manifold manifold = m_contacts[vc.contactIndex].getManifold(); for (int j = 0; j < vc.pointCount; j++) { manifold.points[j].normalImpulse = vc.points[j].normalImpulse; manifold.points[j].tangentImpulse = vc.points[j].tangentImpulse; } } }
public void storeImpulses() { for (int i = 0; i < m_count; i++) { final ContactVelocityConstraint vc = m_velocityConstraints[i]; final Manifold manifold = m_contacts[vc.contactIndex].getManifold(); for (int j = 0; j < vc.pointCount; j++) { manifold.points[j].normalImpulse = vc.points[j].normalImpulse; manifold.points[j].tangentImpulse = vc.points[j].tangentImpulse; } } }
Manifold manifold = m_contacts[vc.contactIndex].getManifold();
Manifold manifold = m_contacts[vc.contactIndex].getManifold();
final Body bodyA = fixtureA.getBody(); final Body bodyB = fixtureB.getBody(); final Manifold manifold = contact.getManifold();
final Body bodyA = fixtureA.getBody(); final Body bodyB = fixtureB.getBody(); final Manifold manifold = contact.getManifold();