public static void drawSelectionBox(EntityPlayer player, RayTraceResult rayTraceResult, float pTickTime, CustomHitBox customHitBox) {
if (rayTraceResult.typeOfHit == Type.BLOCK) {
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GlStateManager.color(0.0F, 0.0F, 0.0F, 0.4F);
GlStateManager.glLineWidth(2.0F);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
IBlockState state = player.world.getBlockState(rayTraceResult.getBlockPos());
if (state.getMaterial() != Material.AIR) {
double d0 = player.lastTickPosX + (player.posX - player.lastTickPosX) * pTickTime;
double d1 = player.lastTickPosY + (player.posY - player.lastTickPosY) * pTickTime;
double d2 = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * pTickTime;
drawOutlinedBoundingBox(customHitBox.addExtraSpace(extraSpace).offsetForDraw(-d0, -d1, -d2));
}
GlStateManager.depthMask(true);
GlStateManager.enableTexture2D();
GlStateManager.disableBlend();
}
}