public static Point2D getBottomRight(Rectangle2D nodeBounds) { double x = maxX(nodeBounds); double y = maxY(nodeBounds); return new Point2D.Double(x, y); }
public static Point2D getBottomLeft(Rectangle2D nodeBounds) { double x = minX(nodeBounds); double y = maxY(nodeBounds); return new Point2D.Double(x, y); }
public static Point2D getBottom(Rectangle2D nodeBounds) { double x = midX(nodeBounds); double y = maxY(nodeBounds); return new Point2D.Double(x, y); }