final State s = GridGame.getSimpleGameInitialState(); JointRewardFunction rf = new GridGame.GGJointRewardFunction(domain, -1, 100, false); TerminalFunction tf = new GridGame.GGTerminalFunction(domain);
final State s = GridGame.getSimpleGameInitialState(); JointRewardFunction rf = new GridGame.GGJointRewardFunction(domain, -1, 100, false); TerminalFunction tf = new GridGame.GGTerminalFunction(domain);