@Override public boolean onKeyPreIme(int keyCode, KeyEvent event) { if (LOG_KEY_EVENTS) Log.i(EmulatorDebug.LOG_TAG, "onKeyPreIme(keyCode=" + keyCode + ", event=" + event + ")"); if (keyCode == KeyEvent.KEYCODE_BACK) { if (mIsSelectingText) { toggleSelectingText(null); return true; } else if (mClient.shouldBackButtonBeMappedToEscape()) { // Intercept back button to treat it as escape: switch (event.getAction()) { case KeyEvent.ACTION_DOWN: return onKeyDown(keyCode, event); case KeyEvent.ACTION_UP: return onKeyUp(keyCode, event); } } } return super.onKeyPreIme(keyCode, event); }
@Override public boolean onKeyPreIme (int keyCode, KeyEvent event) { // As seen on StackOverflow: http://stackoverflow.com/questions/7634346/keyboard-hide-event // FIXME: Discussion at http://bugzilla.libsdl.org/show_bug.cgi?id=1639 // FIXME: This is not a 100% effective solution to the problem of detecting if the keyboard is showing or not // FIXME: A more effective solution would be to assume our Layout to be RelativeLayout or LinearLayout // FIXME: And determine the keyboard presence doing this: http://stackoverflow.com/questions/2150078/how-to-check-visibility-of-software-keyboard-in-android // FIXME: An even more effective way would be if Android provided this out of the box, but where would the fun be in that :) if (event.getAction()==KeyEvent.ACTION_UP && keyCode == KeyEvent.KEYCODE_BACK) { if (SDLActivity.mTextEdit != null && SDLActivity.mTextEdit.getVisibility() == View.VISIBLE) { SDLActivity.onNativeKeyboardFocusLost(); } } return super.onKeyPreIme(keyCode, event); }
@Override public boolean onKeyPreIme(int keyCode, KeyEvent event) { if (LOG_KEY_EVENTS) Log.i(EmulatorDebug.LOG_TAG, "onKeyPreIme(keyCode=" + keyCode + ", event=" + event + ")"); if (keyCode == KeyEvent.KEYCODE_BACK) { if (mIsSelectingText) { toggleSelectingText(null); return true; } else if (mClient.shouldBackButtonBeMappedToEscape()) { // Intercept back button to treat it as escape: switch (event.getAction()) { case KeyEvent.ACTION_DOWN: return onKeyDown(keyCode, event); case KeyEvent.ACTION_UP: return onKeyUp(keyCode, event); } } } return super.onKeyPreIme(keyCode, event); }