@Override public void textureBarrier() { NVTextureBarrier.glTextureBarrierNV(); }
GL_NV_stereo_view_rendering = ext.contains("GL_NV_stereo_view_rendering"); GL_NV_texgen_reflection = ext.contains("GL_NV_texgen_reflection"); GL_NV_texture_barrier = ext.contains("GL_NV_texture_barrier") && checkExtension("GL_NV_texture_barrier", NVTextureBarrier.isAvailable(this)); GL_NV_texture_compression_vtc = ext.contains("GL_NV_texture_compression_vtc"); GL_NV_texture_multisample = ext.contains("GL_NV_texture_multisample") && checkExtension("GL_NV_texture_multisample", NVTextureMultisample.isAvailable(this));