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org.jboss.aesh.console.man

Best Java code snippets using org.jboss.aesh.console.man.Man (Showing top 20 results out of 315)

origin: stackoverflow.com

 var man = new Man ({name : 'qian', age : 12});
man.set({ age: 12 }); // that will trigger alert
origin: stackoverflow.com

 try
{   
  Man fred = new Man(); 
  print(fred.getName()); 
} 
catch (Exception exc) 
{   
  exc.printStackTrace();
}
origin: stackoverflow.com

 Man man = new Man();
Punch punch = man.getPunch();
punch.somePunchMethod();
origin: stackoverflow.com

 Person pM;
switch (typeOfPerson) {
  case "Man": {
    Man man = new Man();
    man.setOccupation("military");
    pM = man;
    break;
  }
  case "Student": {
    Teenager teenager = new Teenager();
    teenager.setStdyPlace("Boston");
    pM = teenager;
    break;
  }
  default:
    // You need this, otherwise pM is not definitely-assigned below
    throw new IllegalArgumentException("Unknown type of person: " + typeOfPerson);
}
pM.setName(en);
pM.setType(tp);
origin: org.jboss.forge.addon/shell-impl

public ForgeCommandRegistry(Furnace furnace, ShellImpl shell, AddonRegistry addonRegistry)
{
 this.furnace = furnace;
 this.shell = shell;
 this.commandFactory = addonRegistry.getServices(CommandFactory.class).get();
 this.commandControllerFactory = addonRegistry.getServices(CommandControllerFactory.class).get();
 this.commandLineUtil = new CommandLineUtil(addonRegistry);
 ConverterFactory converterFactory = addonRegistry.getServices(ConverterFactory.class).get();
 InputComponentFactory inputComponentFactory = addonRegistry.getServices(InputComponentFactory.class).get();
 // Use Aesh commands
 Man manCommand = new Man(
      new ForgeManProvider(shell, commandFactory, converterFactory, inputComponentFactory, commandLineUtil));
 this.aeshCommandRegistry = new AeshCommandRegistryBuilder()
      .command(Grep.class)
      .command(Less.class)
      .command(More.class)
      .command(manCommand)
      .create();
 manCommand.setRegistry(this);
}
origin: stackoverflow.com

 Man fred = null;
try {
 fred = new Man();
} catch (Exception e) {
 e.printStackTrace(); 
}

if (fred != null) {
 System.out.println(fred.getName());
}
origin: stackoverflow.com

 Man man = new Man();
man.getPunch().somePunchMethod();
origin: stackoverflow.com

 //Object will be created with invalid attribute 'age' 
var man = new Man({name : 'qian', age : 12});
console.log(man) // Returns an object with invalid attributes

// But we'll use only valid objects.
// Also we'll get the error message in alert, if validation fails.
if(man.isValid()){
  alert( man.get('name') );
}

var man = new Man({name : 'qian', age : 19});
if(man.isValid()){
  alert( man.get('name') );
}
origin: stackoverflow.com

Man fred = null;
 try {
  fred = new Man();
 } catch (Exception e) {
  System.out.println(e.printStackTrace());
 } finally {
   //You could do some clean up.
 }
 if(fred != null) {
  System.out.println(fred.getName());
 }
origin: stackoverflow.com

Man Fred = null;
 try {
  Fred = new Man();
 } catch (exception e) {
  print e 
 } finally {
   //You could do some clean up.
 }
 if(Fred != null) {
  print Fred.getName();
 }
origin: stackoverflow.com

 function Person(a, b) {
  this.a = a;
  this.b = b;
}

function Man() {}
Man.prototype = new Person("val1", "val2");

var m = new Man();
console.log(m.a);
origin: stackoverflow.com

 function Man(firstName, lastName) { 

  this.firstName = firstName; 
  this.lastName = lastName;   
}

Man.prototype.getName = function () {    
  return this.firstName + " " + this.lastName;
};

var joe = new Man("Joe", "Bloggs");
console.log(joe.getName()); // "Joe Bloggs"

Man.prototype.introduction = function() {
  return "Hi there, I'm " + this.getName();
};

console.log(joe.introduction()); // "Hi there, I'm Joe Bloggs"
origin: stackoverflow.com

 Man maxAge = new Man(0);
boolean isAmaxFoud = false;

for(Man man : list) {
 if(man.age > maxAge.age) {
  maxAge = man;
  isAmaxFound = true;
 }
}

if(!isAmaxFound) // <<--- all age are equal
   print "Equals "+list.get(0)
else print maxAge
origin: stackoverflow.com

 Man Fred = null; 
Try
{   
  Fred = new Man(); 
} 
catch (exception e) 
{   
  Print e  
}  

If(Fred != null)
{
  Print Fred.getName (); 
}
origin: stackoverflow.com

 Man maxAge = new Man(0);
for(Man man : list) {
 if(man.age > maxAge.age) {
  maxAge = man;
 }
}
origin: stackoverflow.com

 // set this.Man == window.Man to Peter    
function Man() { this.Man = "Peter"; } 

// create an constructor for each object Man
Man.prototype = { constructor: this.Man } 

// create an object 
var man = new Man(); 

// call his property which was set in the constructor of the prototype
man.Man;
origin: stackoverflow.com

 function Person() {}

Person.prototype.walk = function() { return 'I can walk' }
Person.prototype.swim = function() { return 'I can swim' }

function Man() {}

Man.prototype = Object.create(Person.prototype);

var m = new Man();

// in this way Person gets every method that is assigned onto Person.prototype 
// so swim method is available and can be used by objects of type Man now:
m.swim();

console.log('is true: ', m instanceof Person);
console.log('parent constructor is Person: ', m.__proto__.__proto__.constructor);
origin: stackoverflow.com

 function Man () {
  this.standingID = "";
  this.leftID = [];
  this.rightID = [];
};

var tmp = new Man();

tmp.standingID = "C:\\**";
tmp.leftID.push ("1");

var tmpD = tmp.standingID;
origin: stackoverflow.com

 MAN man = new Man();
PUNCH punch = man.getPunch();
punch.yourMethodInPunch();
origin: stackoverflow.com

 static void updMan(Man man) {
 man = new Man();
 man.name = "Another Man";
}
org.jboss.aesh.console.manMan

Most used methods

  • <init>
  • getName
  • getPunch
  • setOccupation
  • setRegistry

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