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SacrificeTargetEffect
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SacrificeTargetEffect
in
mage.abilities.effects.common

Best Java code snippets using mage.abilities.effects.common.SacrificeTargetEffect (Showing top 20 results out of 315)

origin: magefree/mage

  @Override
  public boolean apply(Game game, Ability source) {
    Permanent targetCreature = game.getPermanent(source.getFirstTarget());
    if (targetCreature != null) {
      SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("sacrifice this", source.getControllerId());
      sacrificeEffect.setTargetPointer(new FixedTarget(targetCreature, game));
      DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect);
      game.addDelayedTriggeredAbility(delayedAbility, source);
    }
    return true;
  }
}
origin: magefree/mage

@Override
public SacrificeTargetEffect copy() {
  return new SacrificeTargetEffect(this);
}
origin: magefree/mage

public LingeringDeathAbility() {
  super(Zone.BATTLEFIELD, new SacrificeTargetEffect());
}
origin: magefree/mage

  @Override
  public boolean apply(Game game, Ability source) {
    Permanent sourcePermanent = game.getPermanent(source.getSourceId());
    if (sourcePermanent != null) {
      SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("sacrifice {this}");
      sacrificeEffect.setTargetPointer(new FixedTarget(sourcePermanent.getId()));
      game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect), source);
    }
    return false;
  }
}
origin: magefree/mage

  @Override
  public boolean apply(Game game, Ability source) {
    return new CreateDelayedTriggeredAbilityEffect(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(
        new SacrificeTargetEffect("sacrifice it", source.getControllerId())
    )).apply(game, source);
  }
}
origin: magefree/mage

  @Override
  public boolean apply(Game game, Ability source) {
    Permanent targetCreature = game.getPermanent(source.getFirstTarget());
    if (targetCreature != null) {
      SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("sacrifice this", source.getControllerId());
      sacrificeEffect.setTargetPointer(new FixedTarget(targetCreature, game));
      DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect);
      game.addDelayedTriggeredAbility(delayedAbility, source);
    }
    return true;
  }
}
origin: magefree/mage

public AshlingTheExtinguisherTriggeredAbility() {
  super(Zone.BATTLEFIELD, new SacrificeTargetEffect());
  this.addTarget(new TargetCreaturePermanent());
}
origin: magefree/mage

  @Override
  public boolean apply(Game game, Ability source) {
    Permanent permanent = game.getPermanent(source.getFirstTarget());
    if (permanent != null) {
      SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("sacrifice this", source.getControllerId());
      sacrificeEffect.setTargetPointer(new FixedTarget(permanent, game));
      DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect);
      game.addDelayedTriggeredAbility(delayedAbility, source);
      return true;
    }
    return false;
  }
}
origin: magefree/mage

public CelestialSword(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{6}");
  // {3}, {tap}: Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.
  Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostTargetEffect(3, 3, Duration.EndOfTurn), new GenericManaCost(3));
  ability.addCost(new TapSourceCost());
  ability.addTarget(new TargetControlledCreaturePermanent());
  ability.addEffect(new CreateDelayedTriggeredAbilityEffect(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(new SacrificeTargetEffect())));
  this.addAbility(ability);
}
origin: magefree/mage

  @Override
  public boolean apply(Game game, Ability source) {
    Permanent permanent = game.getPermanent(source.getFirstTarget());
    if (permanent != null) {
      SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("sacrifice this", source.getControllerId());
      sacrificeEffect.setTargetPointer(new FixedTarget(permanent, game));
      DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect);
      game.addDelayedTriggeredAbility(delayedAbility, source);
      return true;
    }
    return false;
  }
}
origin: magefree/mage

public GraftedWargear(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{3}");
  this.subtype.add(SubType.EQUIPMENT);
  // Equipped creature gets +3/+2.
  this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(3, 2)));
  // Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent.
  this.addAbility(new UnattachedTriggeredAbility(new SacrificeTargetEffect(), false));
  // Equip {0}
  this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(0)));
}
origin: magefree/mage

  @Override
  public boolean apply(Game game, Ability source) {
    Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
    if (permanent != null) {
      SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("sacrifice this", source.getControllerId());
      sacrificeEffect.setTargetPointer(new FixedTarget(permanent, game));
      DelayedTriggeredAbility delayedAbility = new AngrathTheFlameChainedDelayedTriggeredAbility(sacrificeEffect);
      game.addDelayedTriggeredAbility(delayedAbility, source);
      return true;
    }
    return false;
  }
}
origin: magefree/mage

public MercyKilling(UUID ownerId, CardSetInfo setInfo) {
  super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{G/W}");
  // Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
  this.getSpellAbility().addEffect(new SacrificeTargetEffect("Target creature's controller sacrifices it"));
  this.getSpellAbility().addEffect(new MercyKillingTokenEffect());
  this.getSpellAbility().addTarget(new TargetCreaturePermanent());
}
origin: magefree/mage

  @Override
  public boolean apply(Game game, Ability source) {
    Permanent creature = game.getPermanent(source.getFirstTarget());
    if (creature != null) {
      SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("sacrifice boosted " + creature.getName(), source.getControllerId());
      sacrificeEffect.setTargetPointer(new FixedTarget(creature, game));
      DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect);
      game.addDelayedTriggeredAbility(delayedAbility, source);
      return true;
    }
    return false;
  }
}
origin: magefree/mage

@Override
public boolean apply(Game game, Ability source) {
  Player controller = game.getPlayer(source.getControllerId());
  if (controller != null) {
    Cards cards = new CardsImpl(getTargetPointer().getTargets(game, source));
    controller.moveCards(cards, Zone.BATTLEFIELD, source, game);
    List<Permanent> toSacrifice = new ArrayList<>(cards.size());
    for (UUID targetId : cards) {
      Permanent creature = game.getPermanent(targetId);
      if (creature != null) {
        toSacrifice.add(creature);
      }
    }
    Effect effect = new SacrificeTargetEffect("Sacrifice those creatures at the beginning of the next end step", source.getControllerId());
    effect.setTargetPointer(new FixedTargets(toSacrifice, game));
    DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect);
    game.addDelayedTriggeredAbility(delayedAbility, source);
    return true;
  }
  return false;
}
origin: magefree/mage

  @Override
  public boolean apply(Game game, Ability source) {
    Permanent creature = game.getPermanent(getTargetPointer().getFirst(game, source));
    if (creature != null) {
      SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("Sacrifice boosted " + creature.getName(), source.getControllerId());
      sacrificeEffect.setTargetPointer(new FixedTarget(creature, game));
      DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect);
      game.addDelayedTriggeredAbility(delayedAbility, source);
    }
    return true;
  }
}
origin: magefree/mage

@Override
public boolean apply(Game game, Ability source) {
  Player controller = game.getPlayer(source.getControllerId());
  if (controller != null) {
    Effect effect = new SacrificeTargetEffect("Sacrifice those creatures at the beginning of the next end step", source.getControllerId());
    effect.setTargetPointer(new FixedTargets(game.getBattlefield().getAllActivePermanents(new FilterAttackingCreature(), controller.getId(), game), game));
    game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(effect), source);
    return true;
  }
  return false;
}
origin: magefree/mage

  @Override
  public boolean apply(Game game, Ability source) {
    ThatcherHumanToken token = new ThatcherHumanToken();
    token.putOntoBattlefield(3, game, source.getSourceId(), source.getControllerId());
    List<Permanent> toSacrifice = new ArrayList<>();
    for (UUID tokenId : token.getLastAddedTokenIds()) {
      Permanent tokenPermanent = game.getPermanent(tokenId);
      if (tokenPermanent != null) {
        toSacrifice.add(tokenPermanent);
      }
    }
    SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect();
    sacrificeEffect.setTargetPointer(new FixedTargets(toSacrifice, game));
    game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect), source);
    return true;
  }
}
origin: magefree/mage

@Override
public boolean apply(Game game, Ability source) {
  Player controller = game.getPlayer(source.getControllerId());
  Permanent krovikanVampire = game.getPermanent(source.getSourceId());
  creaturesAffected = (Set<UUID>) game.getState().getValue(source.getSourceId() + "creatureToGainControl");
  if (creaturesAffected != null
      && controller != null
      && krovikanVampire != null) {
    for (UUID creatureId : creaturesAffected) {
      controller.moveCards(game.getCard(creatureId), Zone.BATTLEFIELD, source, game, false, false, false, null);
      OneShotEffect effect = new SacrificeTargetEffect();
      effect.setText("Sacrifice this if Krovikan Vampire leaves the battlefield or its current controller loses control of it.");
      effect.setTargetPointer(new FixedTarget(creatureId));
      KrovikanVampireDelayedTriggeredAbility dTA = new KrovikanVampireDelayedTriggeredAbility(effect, krovikanVampire.getId());
      game.addDelayedTriggeredAbility(dTA, source);
    }
    creaturesAffected.clear();
    return true;
  }
  return false;
}
origin: magefree/mage

  @Override
  public boolean apply(Game game, Ability source) {
    Token token = new TidalWaveWallToken();
    if (token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId())) {
      for (UUID tokenId : token.getLastAddedTokenIds()) {
        Permanent tokenPermanent = game.getPermanent(tokenId);
        if (tokenPermanent != null) {
          SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect();
          sacrificeEffect.setTargetPointer(new FixedTarget(tokenPermanent, game));
          game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect), source);
        }
      }
      return true;
    }
    return false;
  }
}
mage.abilities.effects.commonSacrificeTargetEffect

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  • <init>
  • setTargetPointer

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