public void setStartingGame(IStartingGame startingGame) { startingGame.setListener(this); }
while (!game.isStartupFinished()) { try { Thread.sleep(100L);
public static IStartedGame waitForGameStartup(IStartingGame game) { DummyStartingGameListener startingGameListener = new DummyStartingGameListener(); game.setListener(startingGameListener); return startingGameListener.waitForGameStartup(); }