@Override public void reload() { super.reload(); update(); }
height = height2 * size; BufferTexture tx = new BufferTexture(width2, height2); TextureCache.add(FogOfWar.class, tx); texture( tx );
height = height2 * size; BufferTexture tx = new BufferTexture(width2, height2); TextureCache.add(FogOfWar.class, tx); texture( tx );
@Override public void reload() { super.reload(); update(); }