protected void fadeIn( int color, boolean light ) { add( new Fader( color, light ) ); }
private float statSlot( Group parent, String label, String value, float pos ) { RenderedText txt = PixelScene.renderText( label, 7 ); txt.y = pos; parent.add( txt ); txt = PixelScene.renderText( value, 7 ); txt.x = WIDTH * 0.65f; txt.y = pos; PixelScene.align(txt); parent.add( txt ); return pos + GAP + txt.baseLine(); } }
public static void chooseFont( float size ) { chooseFont( size, defaultZoom ); }
@Override public void create() { super.create(); float top = 16; RenderedText title = PixelScene.renderText( Messages.get(this, "title"), 9 ); title.hardlight(Window.TITLE_COLOR); title.x = (w - title.width()) / 2f;
public static RenderedTextMultiline renderMultiline( int size ){ return renderMultiline("", size); }
public RedButton( String label, int size ){ super(); text = PixelScene.renderText( size ); text.text( label ); add( text ); }
@Override public void create() { super.create(); add( new WndStory( Messages.get(this, "text") ) { @Override public void hide() { super.hide(); Game.switchScene( InterlevelScene.class ); } } ); fadeIn(); } }
@Override public void destroy() { Badges.saveGlobal(); Badges.loadingListener = null; super.destroy(); }
RenderedText dot = PixelScene.renderText( "-", 6 ); dot.x = MARGIN; dot.y = pos; BitmapTextMultiline item = PixelScene.createMultiline( items[i], 6 ); item.x = dot.x + dotWidth; item.y = pos;
@Override public void create() { super.create(); RenderedTextMultiline text = PixelScene.renderMultiline(6); String message; if (previousVersion == 0) {
public void reset( float x, float y, String text, int color ) { revive(); if (cameraZoom != Camera.main.zoom) { cameraZoom = Camera.main.zoom; PixelScene.chooseFont( 9, cameraZoom ); size( 9 * (int)cameraZoom); scale.set( 1 /cameraZoom ); } text( text ); hardlight( color ); this.x = PixelScene.align( Camera.main, x - width() / 2); this.y = PixelScene.align( Camera.main, y - height()); timeLeft = LIFESPAN; }
public static BitmapText createText( float size ) { return createText( null, size ); }
public static BitmapTextMultiline createMultiline( float size ) { return createMultiline( null, size ); }
protected void fadeIn() { if (noFade) { noFade = false; } else { fadeIn( 0xFF000000, false ); } }
@Override public void create() { super.create(); float top = 16; RenderedText title = PixelScene.renderText( Messages.get(this, "title"), 9 ); title.hardlight(Window.TITLE_COLOR); title.x = (w - title.width()) / 2f;
public static RenderedTextMultiline renderMultiline(int size ){ return renderMultiline("", size); }
@Override protected void createChildren() { super.createChildren(); btLabel = PixelScene.renderText( 9 ); add( btLabel ); }
@Override public void create() { super.create(); add( new WndStory( Messages.get(this, "text") ) { @Override public void hide() { super.hide(); Game.switchScene( InterlevelScene.class ); } } ); fadeIn(); } }