context.setSettings(settings); } else if (contextType == Type.OffscreenSurface){ context = new LwjglOffscreenBufferVR(); context.setSettings(settings); } else {
context.setSettings(settings); } else if (contextType == Type.OffscreenSurface){ context = new LwjglOffscreenBufferVR(); context.setSettings(settings); } else {