/** * Returns a {@link BitmapTransitionOptions} object that enables a cross fade animation. * * @see #crossFade() */ @NonNull public static BitmapTransitionOptions withCrossFade() { return new BitmapTransitionOptions().crossFade(); }
/** * Returns a {@link BitmapTransitionOptions} object that uses the given transition factory. * * @see com.bumptech.glide.GenericTransitionOptions#with(TransitionFactory) */ @NonNull public static BitmapTransitionOptions with( @NonNull TransitionFactory<Bitmap> transitionFactory) { return new BitmapTransitionOptions().transition(transitionFactory); }
/** * Returns a {@link BitmapTransitionOptions} object that enables a any animation * that is possible on drawables. * * @see #transitionUsing(TransitionFactory) */ @NonNull public static BitmapTransitionOptions withWrapped( @NonNull TransitionFactory<Drawable> drawableCrossFadeFactory) { return new BitmapTransitionOptions().transitionUsing(drawableCrossFadeFactory); }
/** * Enables a cross fade animation between both the placeholder and the first resource and between * subsequent resources (if thumbnails are used). */ @NonNull public BitmapTransitionOptions crossFade() { return crossFade(new DrawableCrossFadeFactory.Builder()); }
/** * Enables a cross fade animation between both the placeholder and the first resource and between * subsequent resources (if thumbnails are used). */ @NonNull public BitmapTransitionOptions crossFade( @NonNull DrawableCrossFadeFactory drawableCrossFadeFactory) { return transitionUsing(drawableCrossFadeFactory); }
/** * Enables a any Drawable based animation to run on Bitmaps as well. */ @NonNull public BitmapTransitionOptions transitionUsing( @NonNull TransitionFactory<Drawable> drawableCrossFadeFactory) { return transition(new BitmapTransitionFactory(drawableCrossFadeFactory)); }
@Override public void loadImage(String path, ImageView imageView, ImageType imageType) { Glide.with(imageView) .asBitmap() .load(path) .transition(BitmapTransitionOptions.withCrossFade()) .apply(REQUEST_OPTIONS) .into(imageView); } }
/** * Enables a cross fade animation between both the placeholder and the first resource and between * subsequent resources (if thumbnails are used). * * @param duration The duration of the animation, see * {@code DrawableCrossFadeFactory.Builder(int)}. * @see com.bumptech.glide.request.transition.DrawableCrossFadeFactory.Builder */ @NonNull public BitmapTransitionOptions crossFade(int duration) { return crossFade(new DrawableCrossFadeFactory.Builder(duration)); }
/** * Enables a cross fade animation between both the placeholder and the first resource and between * subsequent resources (if thumbnails are used). */ @NonNull public BitmapTransitionOptions crossFade(@NonNull DrawableCrossFadeFactory.Builder builder) { return transitionUsing(builder.build()); } }
/** * Enables a any Drawable based animation to run on Bitmaps as well. */ public BitmapTransitionOptions transitionUsing( TransitionFactory<Drawable> drawableCrossFadeFactory) { return transition(new BitmapTransitionFactory(drawableCrossFadeFactory)); }
.asBitmap() .load(ur11) .transition(BitmapTransitionOptions.withCrossFade()) .into(mImageView_9);
/** * Returns a {@link BitmapTransitionOptions} object that enables a cross fade animation. * * @see #crossFade(int) */ @NonNull public static BitmapTransitionOptions withCrossFade(int duration) { return new BitmapTransitionOptions().crossFade(duration); }
/** * Returns a {@link BitmapTransitionOptions} object that enables a any animation * that is possible on drawables. * * @see #transitionUsing(TransitionFactory) */ public static BitmapTransitionOptions withWrapped( TransitionFactory<Drawable> drawableCrossFadeFactory) { return new BitmapTransitionOptions().transitionUsing(drawableCrossFadeFactory); }
/** * Returns a {@link BitmapTransitionOptions} object that uses the given transition factory. * * @see com.bumptech.glide.GenericTransitionOptions#with(TransitionFactory) */ public static BitmapTransitionOptions with( TransitionFactory<Bitmap> transitionFactory) { return new BitmapTransitionOptions().transition(transitionFactory); }
/** * Enables a cross fade animation between both the placeholder and the first resource and between * subsequent resources (if thumbnails are used). */ public BitmapTransitionOptions crossFade() { return crossFade(new DrawableCrossFadeFactory.Builder()); }
/** * Enables a cross fade animation between both the placeholder and the first resource and between * subsequent resources (if thumbnails are used). */ public BitmapTransitionOptions crossFade(DrawableCrossFadeFactory drawableCrossFadeFactory) { return transitionUsing(drawableCrossFadeFactory); }
/** * Returns a {@link BitmapTransitionOptions} object that enables a cross fade animation. * * @see #crossFade(DrawableCrossFadeFactory) */ @NonNull public static BitmapTransitionOptions withCrossFade( @NonNull DrawableCrossFadeFactory drawableCrossFadeFactory) { return new BitmapTransitionOptions().crossFade(drawableCrossFadeFactory); }
/** * Enables a cross fade animation between both the placeholder and the first resource and between * subsequent resources (if thumbnails are used). * * @param duration The duration of the animation, see * {@code DrawableCrossFadeFactory.Builder(int)}. * @see com.bumptech.glide.request.transition.DrawableCrossFadeFactory.Builder */ public BitmapTransitionOptions crossFade(int duration) { return crossFade(new DrawableCrossFadeFactory.Builder(duration)); }
/** * Enables a cross fade animation between both the placeholder and the first resource and between * subsequent resources (if thumbnails are used). */ public BitmapTransitionOptions crossFade(DrawableCrossFadeFactory.Builder builder) { return transitionUsing(builder.build()); } }
/** * Returns a {@link BitmapTransitionOptions} object that enables a cross fade animation. * * @see #crossFade(DrawableCrossFadeFactory.Builder) */ @NonNull public static BitmapTransitionOptions withCrossFade( @NonNull DrawableCrossFadeFactory.Builder builder) { return new BitmapTransitionOptions().crossFade(builder); }