@Override public ParticleControllerComponent copy () { return new ModelInstanceRenderer(batch); }
public ModelInstanceRenderer (ModelInstanceParticleBatch batch) { this(); setBatch(batch); }
@Override public ParticleControllerComponent copy () { return new ModelInstanceRenderer(batch); }
public ModelInstanceRenderer (ModelInstanceParticleBatch batch) { this(); setBatch(batch); }
return new ParticleController("ModelInstance Controller", emitter, new ModelInstanceRenderer(editor.getModelInstanceParticleBatch()), new ModelInfluencer.Single((Model) editor.assetManager.get(FlameMain.DEFAULT_MODEL_PARTICLE) ), spawnSource,
public ModelInstanceRenderer (ModelInstanceParticleBatch batch) { this(); setBatch(batch); }
return new ParticleController("ModelInstance Controller", emitter, new ModelInstanceRenderer(editor.getModelInstanceParticleBatch()), new ModelInfluencer.Single((Model) editor.assetManager.get(FlameMain.DEFAULT_MODEL_PARTICLE) ), spawnSource,
@Override public ParticleControllerComponent copy () { return new ModelInstanceRenderer(batch); }
return new ParticleController("ModelInstance Controller", emitter, new ModelInstanceRenderer(editor.getModelInstanceParticleBatch()), new ModelInfluencer.Single((Model) editor.assetManager.get(FlameMain.DEFAULT_MODEL_PARTICLE) ), spawnSource,